Fostering Brilliance

Mars Rover Challenge

Breathe new life into your training with two action-packed games that will send your audience on space-age adventures in team building and leadership. A comprehensive kit with two standalone modules, the Mars Surface Rover transforms your classroom into a top-secret development lab when your audience is challenged to design and develop a new prototype vehicle for NASA.

Leadership Module Learning Outcomes

•Experience the benefits of facilitative leadership
•Learn how a facilitative style creates an atmosphere of teamwork
•Discover the drawbacks of traditional or passive leadership

Team Module Learning Outcomes

•Understand the difference between groups and teams
•Learn the importance of interdependence
•Recognize how communication impacts team performance

Leadership Module

The Leadership Module is a highly interactive hands-on instructional game that takes approximately 1.5 to 2 hours to complete. Three teams are assigned the task of building a prototype astronaut vehicle. Using private instructions, team leaders guide their teams passively, traditionally, or facilitatively.

This module is a powerful way to illustrate the concept and benefits of facilitative leadership, whether you are working with new managers or experienced leaders. Using toy parts to construct an innovative space vehicle, this simulation focuses on vital skills such as communication, influence, change management, and more. May the best rover win the race!

Team Module

The Team Module is a two-part interactive game that takes approximately 1.5 – 2 hours to complete. In Part One of the training session, individual participants complete assigned tasks, without help from others, that contribute to the construction of the Mars Surface Rover. In Part Two, the participants work together to design and construct the Mars Surface Rover.

This module can be used to Introduce basic concepts such as interdependence, common goals, and diversity with an out-of-the ordinary simulation. Specifically designed to develop new teams, rejuvenate established teams, and assist teams in conflict, individuals experience first-hand the difference between group work and teamwork as they work together to construct a rover that can navigate the red planet.

Matthew Eckler received his BS in Communications Media with an emphasis in Organizational Communication from Indiana University of Pennsylvania. As part of the HRDQ Research and Development Team, Matt produced such titles as the Mars Surface Rover Game, Conflict Strategies Inventory, and the Force Field Problem Solving Model. Matt’s areas of expertise are process improvement, survey instrumentation, and educational needs assessment.

Dr. Eileen M. Russo, is former vice president of research and development for HRDQ. She has a PhD in social psychology with a minor in organizational behavior and an MS in social psychology from the University of Pittsburgh, as well as a BA in psychology from Fairfield University. Her work includes research in social influence, group behavior, decision making, and perceptions of control at work. As vice president of research and development, Eileen was responsible for overseeing the development of HRDQ products. Eileen is the author of many HRDQ products, including What’s My Style, What’s My Communication Style, and the Supervisory Skills Questionnaire.

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